Showing posts with label Mobile Games. Show all posts
Showing posts with label Mobile Games. Show all posts

Monday, May 10, 2010

Play Quake III On Nexus One, The Android


Nexus One Gets Quake III | VOIP IP Telephony

Wednesday, June 4, 2008

Win $25,000 At AT&T Game Development Contest for Windows Mobile, Presented By AT&T, Microsoft Corp., HTC Corp. and I-play.

AT&T Inc. (NYSE:T), Microsoft Corp., HTC Corp. and I-play announced today the creation of the AT&T Game Development Contest for Windows Mobile to discover the next breakthrough mobile game. Windows Mobile games represent the fastest-growing segment of the AT&T gaming business. The AT&T Game Development Contest, launching May 1, is truly unique as it represents the first time all members of the mobile gaming ecosystem are collaborating in an effort to inspire the developer community to take mobile gaming applications to the next level.

In a May 2007 research report, Gartner Inc. forecast worldwide mobile gaming end-user revenue to reach $9.6 billion in 2011 — up significantly from the $2.9 billion realized in 2006. Gartner attributes this projected growth in mobile gaming to consumer awareness and the increase in content being developed by gaming publishers. AT&T, which has the broadest portfolio of Windows Mobile phones of any U.S. carrier, currently offers more than 2,300 on-deck mobile games and is always evaluating innovative and entertaining gaming options to offer its 71 million-plus mobile customers.

"AT&T has a strong commitment to deliver more wireless choices to our customers — in terms of products, services and applications," said Mark Collins, vice president, Consumer Data, for AT&T's wireless unit. "One way we reinforce this commitment and demonstrate that we are open to innovation is by working closely with the developer community so that we can bring visibility to their creativity, while ensuring that our customers have access to the most advanced, compelling and fun products and services — now and in the future."

"We are happy to support this contest and encourage developers to take full advantage of our powerful, flexible platform, providing AT&T customers with new applications that can enhance their mobile experiences," said Scott Horn, general manager of the Mobile Communications Business, Microsoft Corp. "With such a broad portfolio of AT&T devices, Windows Mobile is ripe for developers looking to reach a mass audience with their products."

Don Ryan, senior vice president of I-play Publishing, said: "I-play's integrated support and close collaboration with the mobile games development community has helped fuel innovation and creativity since its inception in 1998, and so we are pleased to participate in such an imaginative relationship. With the recent consolidation of our publishing division, we can bring a new game to market across many popular consumer platforms, including Windows Mobile devices. We look forward to working with the winner and help bring their vision to the gaming public."

AT&T makes it simple for its millions of customers to discover, shop and play games directly from their phones:

  • Look for the menu item called AT&T Mall or the MEdia Mall shopping bag icon.
  • Select Shop Games; you will see a list of categories such as New Arrivals, Top Sellers and a variety of genres that you can browse to find the game you want.
  • Select a game, then follow the prompts to purchase, download and install it onto your phone. (Standard data charges apply.)
  • Start playing!

Beginning May 1, gaming developers can fill out the online entry form to submit their Windows Mobile compatible game. All game entries submitted during the next three months will be reviewed and judged based on the following criteria: game-play value and quality, game uniqueness and creativity, and marketplace potential. One grand-prize winner will receive a mobile game developer contract with I-play, prime placement of the finished game on the game portal on AT&T MEdia Mall and a cash prize of $25,000. Prizes will also be awarded to three finalists and 10 semifinalists. For complete contest details, contest entry and prize structure, visit http://developer.att.com/gamescontest. The deadline to submit an entry is July 31, 2008. The winner will be announced at CTIA Wireless I.T. & Entertainment 2008 in San Francisco.

Tuesday, May 27, 2008

N-Gage Games Get METAL GEAR SOLID® MOBILE From Konami.

METAL GEAR SOLID® MOBILE first in KONAMI N-Gage games line-up

Espoo, Finland - Nokia and KONAMI, a leading global developer, publisher and manufacturer of electronic entertainment properties, today announced that KONAMI mobile titles will be added to the N-Gage mobile games platform. The mobile version of the award-winning METAL GEAR SOLID® will be the first title in the games line-up. METAL GEAR SOLID® MOBILE has received top honours at the 2007 International Mobile Gaming Awards (IMGA), taking both the Grand Prix and Operator's Choice Awards.
The new version of the classic game features original content that can only be found on the mobile platform. METAL GEAR SOLID® MOBILE includes never-before-seen dramatic 3D art displays and camera work. The detailed in-game graphics capture the atmosphere of the METAL GEAR SOLID® series and create a depth that completely draws the player into the game, and pushes the capabilities of the mobile platform. Players face the extreme tension of solitary infiltration in this version of the tactical espionage action game developed in conjunction with Ideaworks3D and utilizing its Airplay 3.5 SDK. An in-game camouflage system utilizes colour samples from the scenery of the real world captured by the handset's camera. Moreover, additional controls are introduced that are made especially for mobile devices.
"We're excited to see KONAMI tap into the performance and community features we've built into the N-Gage platform," said Gregg Sauter, Director, Third Party Games Publishing, Nokia. "METAL GEAR SOLID® on N-Gage will raise the bar with respect to graphical detail and made-for-mobile features. We look forward to the launch of this great franchise on N-Gage."
"It is my sincere hope that global Nokia N-Gage users will experience the appeal of "METAL GEAR®" that has been brought to the mobile platform in the form of "METAL GEAR SOLID® MOBILE," said Hideo Kojima, Executive Producer of Kojima Productions, Corporate Officer of Konami Digital Entertainment Co., Ltd. "I believe that this cooperation between Nokia and KONAMI will form the perfect match to share the vast potential of mobile entertainment content with users all around the world."
KONAMI provides premium content to mobile devices with its large portfolio of mobile entertainment including games, wallpapers and ringtones of many popular franchises.

Monday, April 21, 2008

Flip My Bun,Fry Assault, And King's Bling, Mobile Gaming With BK CITY(TM) With Burger King And Mobliss.

MIAMI, Apr 21, 2008 (BUSINESS WIRE) -- Burger King Corp. (NYSE:BKC) announced today BK CITY(TM), a new mobile multi-level game with three distinct worlds and 12 dynamic, progressively challenging mini-games developed and released by Mobliss, Inc., a licensee of Burger King Corp. Designed to appeal to the gamer in everyone, the BK CITY(TM) game is supported by a variety of national carriers and available exclusively for download by texting "KING" to 90210 for a monthly subscription fee of $2.99.

The downloadable mobile game features an engaging range of gameplay from one-of-a-kind mobile concepts integrating the King, to clever variations of classic puzzle favorites reminiscent of Concentration and Space Invaders. Players vie to earn a place in the King's exclusive entourage by progressing through a series of challenges within each virtual world. From recalling WHOPPER(R) sandwich builds to squirting ketchup through the air, gamers navigate through the King's three favorite hangouts - a BURGER KING(R) restaurant, the King's mansion and BK CITY(TM) to earn points and unlock advanced levels.

"We are dedicated to constantly evolving our mobile platform to provide original and creative programs that reflect the BURGER KING(R) brand, engage our guests and offer value for the money. The licensing agreement with Mobliss supports our efforts in this important area," said Brian Gies, vice president of marketing impact, Burger King Corp. "The games offer a chance to engage with the King in a new way and we're confident that BK CITY(TM) offers a gaming world unlike any other available to mobile users today."

Designed to engage the casual mobile gamer, players have multiple opportunities to explore and discover virtual worlds and interact with the King. In "Flip My Bun" players test memory skills by flipping a bun and matching ingredients to build sandwiches in record time. "Fry Assault" challenges virtual employees to catch falling French fries and onion rings before time runs out. Playing the "King's Bling" lets fans save the day and retrieve the King's stolen jewels. Gamers race against the clock to make enough money to replace his precious bling.

Get in the Game

The introduction of BK CITY(TM) is part of an exclusive licensing agreement with mobile content provider Mobliss Inc., to blend the irreverent nature of the BURGER KING(R) brand into an evolving gaming experience. Based on some of the most popular casual gaming genres - puzzle, arcade, trading, action and more, BK CITY(TM) is suitable for all ages. The game package is compatible with nearly 200 different cellular phone models and is available across a variety of national carriers. BK CITY(TM) also features community offerings, including leader boards, user profiles, buddy lists and user-to-user text messaging to challenge friends and family. The $2.99 monthly subscription fee includes automatic game changes and upgrades.

Burger King Corp. has a history of innovation in gaming, including the development of three branded XBOX games as well as the integration of BURGER KING(R) branded content into top-selling, video games like "Fight Night", "Need For Speed" and "NFL Street."


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Tuesday, April 15, 2008

Nokia Mobile Games Innovation Challenge dares developers to 'rock' mobile games world

Three most innovative concepts offered Nokia Publishing pre-production contracts and cash prizes

Espoo, Finland - Nokia today launched the worldwide Mobile Games Innovation Challenge, a unique global competition with 70,000 Eur in prizes, designed to encourage development of innovative game concepts with the power to positively disrupt the global mobile gaming industry and to help propel mobile gaming with handheld devices into a new and exciting future.
The first competition of its kind to encourage unique concepts in mobile gaming from developers of all backgrounds and all levels, the Mobile Games Innovation Challenge seeks the best in groundbreaking ideas and game concepts from the brightest and most creative minds in mobile gaming today.
Sponsored by Nokia Publishing, the Mobile Games Innovation Challenge invites developers to submit mobile gaming concepts to help drive mobile gaming to the next level, relying on the advanced features and functionalities of N-Gage compatible devices, and Java- or Symbian-based Series 40 or S60 devices from Nokia.
The three most innovative game concepts will be offered Nokia Publishing pre-production contracts, targeting publication of their winning concept on the corresponding Nokia device platform. In addition, the first winner will be awarded 40,000 Eur, the second 20,000 Eur, and the third 10,000 Eur to enable the participant to further develop the concept.
"Nokia enthusiastically presents this Mobile Games Innovation Challenge as a unique opportunity for the best and brightest mobile game developers worldwide to really rock the industry with innovative, one-of-a-kind concepts that showcase what you can do with our mobile platforms," said Dr Mark Ollila, director of games publishing, Nokia. "The pre-production contracts and 70,000 Eur in cash prizes toward development of the winning game concepts is only part of the excitement - the Challenge also gives developers a chance to truly make their mark on global mobile gaming through unique and positively disruptive gaming concepts never seen before."
Beginning immediately, developers wishing to compete for the Mobile Games Innovation Challenge can submit their game concepts online at http://developer.n-gage.com/innovation. Contestants are encouraged to enter more than one mobile gaming concept, with the winners to be selected by an external panel of mobile gaming industry experts on the criteria of innovation, fun, feasibility of execution, and market potential.
Gaming concept submissions will continue through August 20, 2008. The winners will be chosen by the external panel of judges and announced during a special award ceremony at the Nokia Games Summit in Rome, Italy, October 29-30, 2008.
Deadline for submission of all applications is August 20, 2008 at 11:59 p.m. GMT. Further information on the registration process, including description of entries and eligibility requirements are available at http://developer.n-gage.com/innovation.
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Tuesday, April 8, 2008

Nokia's N-Gage Goes Live With New Games And Devices.

Espoo, Finland - Today marks the global launch of the Nokia N-Gage mobile games service with more games, additional compatible devices, and an expanded online offering. Millions of Nokia device owners can now find, try and buy high-quality made-for-mobile games directly from their mobile device. Players can also connect with one another through the N-Gage Arena community. They can meet friends, find others to play multiplayer games, discuss topics on the message boards and via live chat, and participate in tournaments and hosted events.

"With N-Gage we're offering a seamless experience for people around the world to try and buy games that are engaging, accessible and have wide appeal," said Jaakko Kaidesoja, vice president of games, Nokia. "We're very excited to get this into the hands of our customers, because with them we will shape the future of mobile gaming."
The N-Gage platform has exclusive titles that are among the most ambitious and graphically rich mobile games ever produced. From strategy and sport to arcade and action, games of all genres are being developed for N-Gage by leading games publishers. The first set of games include: EA SPORTS(TM) FIFA 08 by EA Mobile; Brain Challenge and Asphalt 3: Street Rules by Gameloft; World Series of Poker (TM) Pro Challenge by Glu Mobile; and Hooked On: Creatures of the Deep and System Rush: Evolution by Nokia Publishing. These games will be followed closely by Tetris® and The Sims(TM) 2 Pets by EA Mobile; Block Breaker Deluxe and Dogz by Gameloft; and Snakes Subsonic, Space Impact: Kappa Base and Mile High Pinball by Nokia Publishing. Starting today, players will have access to a range of high-quality games, many of which are exclusive to the N-Gage platform. N-Gage games incorporate exclusive, industry defining online community features, and in many cases, graphical experiences never before seen on a mobile device.
With the N-Gage application on their device, people can create a Friends List, send and receive private messages, and take part in instant messaging style chat. N-Gage Points can be earned for playing games and participating in community activities. Moreover, the experience can take place via the N-Gage web portal on the PC. Here players can interact seamlessly with the N-Gage community or purchase new games and download them to their N-Gage compatible devices.
Today's N-Gage compatible devices include: Nokia N81, Nokia N81 8GB, Nokia N82, Nokia N95, and Nokia N95 8GB.
Prior to the N-Gage service going live, Nokia sought feedback from its fans through the N-Gage First Access program. In its eight week run, N-Gage First Access saw tens of thousands of participants register for the service from over 100 countries.
"With N-Gage First Access we offered Nokia N81 owners the first chance to try N-Gage and solicited their feedback to help us further refine the experience," continued Kaidesoja. "We were pleased that so many people took the time to test-drive the service and share their comments. Thanks to them we are now ready to offer an enhanced experience to a wider audience. Together with the N-Gage community we will keep developing the N-Gage experience further by adding new games and features that take advantage of rapidly evolving mobile technology."
To download the N-Gage application, visit http://www.n-gage.com on your mobile device or PC. New games, features and compatible devices will be added regularly. Games are expected to cost between six and ten euros - all of which are free to try before buying.
Nokia has announced over 30 N-Gage titles to date, including:
Digital Chocolate: DChoc Café(TM) Solitaire 12-Pack, DChoc Café(TM) Sudoku, and DChoc Café(TM) Hold' Em Poker.
EA Mobile: The Sims(TM) 2 Pets, Tetris®, Tiger Woods PGA TOUR®, and EA SPORTS(TM) FIFA 08.
Gameloft: Asphalt 3: Street Rules, Block Breaker Deluxe, Brothers In Arms, Brain Challenge, Midnight Pool, and Dogz.
Glu Mobile: The Dark Knight, Super Slam Ping Pong, and World Series of Poker(TM) Pro Challenge.
I-play: Super Mah Jong and World Rally Championship.
Nokia Publishing: Bounce Boing Voyage, Creebies, Dirk Dagger and the Fallen Idol, Hooked On: Creatures of the Deep, Mile High Pinball, Pro Series Golf, ONE, Snakes Subsonic, Space Impact: Kappa Base, System Rush: Evolution, and Yamake.
THQ Wireless: Star Wars: The Force Unleashed(TM) and Worms World Party.
Vivendi Games Mobile: Crash Bandicoot®.

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Thursday, April 3, 2008

MTV Networks Launch GameTrailers And The N On Verizon Wireless' V CAST Video

LAS VEGAS, BASKING RIDGE, NJ, and NEW YORK — From CTIA WIRELESS 2008, Verizon Wireless, the builder and operator of the nation’s most reliable wireless voice and data network, and MTV Networks (MTVN), a unit of Viacom (NYSE: VIA and VIA.B), today announced the launch of two new MTVN channels on Verizon Wireless’ V CAST Video service – GameTrailers and The N.

The GameTrailers channel on V CAST Video is the premier destination for customers looking for video game entertainment and information, offering customers game trailers, reviews, interviews and event news, as well as Go Gaming, an original series dedicated entirely to the coverage of mobile games. The N channel on V CAST Video features clips from hot teen shows, including Degrassi, South of Nowhere, Instant Star, and more.

Ryan Hughes, vice president of digital media programming for Verizon, said, “The addition of The N and Game Trailers on V CAST is another proof point of our strong relationship with MTV Networks and demonstrates our commitment to bringing a wide array of content to V CAST phones that meets our customers’ needs and interests.”

“We create mobile video for nearly every demographic – from kids to adults and everywhere in between – and our fans can now access nearly all of that content on Verizon Wireless handsets,” said Greg Clayman, executive vice president, digital distribution and business development, MTVN. “With this launch, we’re putting the power of the great GameTrailers and The N brands behind our partnership with Verizon Wireless, and even more engaging content into the hands of our consumers.”

These channels join Verizon Wireless’ other V CAST Video channels from MTVN, including MTV, Nickelodeon, COMEDY CENTRAL, VH1, CMT, Logo, Spike, MTV Tr3s, and Atom Films. In 2007, MTVN streamed more than 26 million on demand videos to V CAST Video customers. MTVN’s channels on V CAST Video join its stable of streaming broadcast-quality channels with full-length shows on V CAST Mobile TV, including MTV, COMEDY CENTRAL, Nickelodeon, as well as MTV Tr3s, which launched on March 29.

Customers with select V CAST-enabled phones can check out V CAST whenever they want for just $3.00 for 24-hour use or by signing up for the $15.00 V CAST VPak monthly subscription, which also includes access to Verizon Wireless’ ESPN MVP, Get It Now® and Mobile Web 2.0(SM) services. Customers get unlimited basic video – including the GameTrailers and The N channels – but application download fees apply for 3D games and premium video. There are no airtime or megabyte charges to download, stream or watch V CAST content with any V CAST subscription.

For more information about Verizon Wireless products and services, visit a Verizon Wireless Communications Store, call 1-800-2 JOIN IN or go to www.verizonwireless.com.

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Monday, March 31, 2008

EA Mobile Games Now Available on BlackBerry, Symbian, and Windows Mobile Platforms

CTIA Wireless 2008, LAS VEGAS--(BUSINESS WIRE)--EA Mobile, a division of EAs Casual Entertainment Label, today announced that many of its most popular games are now available for smartphones, including BlackBerry® smartphones, Symbian and Windows Mobile phones. EA Mobile will distribute a growing slate of smartphone games, including hit titles like Tetris® and Bejeweled®. EA Mobile will be demonstrating games at the Symbian booth during CTIA, located in Hall N4, Number 4855.

With smartphones becoming everyday devices, we are excited to offer the fun, and high quality of EA Mobile games to a growing and important worldwide market, said Travis Boatman, Vice President of Worldwide Studios for EA Mobile. Offering top titles for the most popular smartphones, and our recent announcement that we will develop for the iPhone, reflect our focus and commitment to emerging platforms and markets.

More people are consuming mobile games than ever before, comments Seamus McAteer, Senior Analyst for M:Metrics. Last month, 7.5 million people downloaded and played a game on their phone, outnumbering other mobile activities like listening to music and participating in social networks. Smartphone users in particular are avid consumers of games, with 7.3 percent downloading a game in the month--more than double the market average.

EA Mobile has already offered a number of blockbuster franchises for Symbian OS, the worlds market-leading open operating system for smartphones, including: Doom®, FIFA, Tiger Woods PGA TOUR® and The Sims. Currently, EA SPORTS FIFA 08 is now available for a number of Symbian smartphones in Europe with more titles on the way.

Mobile convergence has arrived and EA Mobile is taking it by storm by bringing its top-selling branded games to Symbian OS, said Jerry Panagrossi, Vice President and General Manager of North American Operations, Symbian. With shipments of Symbian smartphones reaching over 200 million to date and consistent year-over-year growth, the commercial opportunity for providing compelling content is clear. We look forward to collaborating further with EA Mobile on bringing many more leading game titles to Symbian smartphones around the globe.

Working with Research in Motion (RIM), EA Mobile has released several titles for BlackBerry smartphones. Games that are currently available for the BlackBerry platform include Tetris®, Bejeweled®, SCRABBLE® (in North America only), EA SPORTS Tiger Woods PGA TOUR 07, SimCity Societies, and most recently, MONOPOLY HERE & NOW. In addition, EA Mobile continues to distribute its games on Windows Mobile phones. To date, titles on the Windows Mobile platform include Downtown Texas Hold Em, JAMDAT Mahjong, The Sims Bowling, and JAMDAT Mini Golf with more titles on the way.

For more information on carrier availability and pricing, please visit www.eamobile.com.

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